FindosgShadow¶
Finds the osgShadow NodeKit from the OpenSceneGraph toolkit.
Примечание
In most cases, it's recommended to use the FindOpenSceneGraph
module
instead and list osgShadow as a component. This will automatically handle
dependencies such as the OpenThreads and core osg libraries:
find_package(OpenSceneGraph COMPONENTS osgShadow)
This module is used internally by FindOpenSceneGraph
to find the
osgShadow NodeKit. It is not intended to be included directly during typical
use of the find_package()
command. However, it is available as a
standalone module for advanced use cases where finer control over detection is
needed. For example, to find the osgShadow explicitly or bypass automatic
component detection:
find_package(osgShadow)
OpenSceneGraph and osgShadow headers are intended to be included in C++ project source code as:
example.cxx
¶#include <osg/PositionAttitudeTransform>
#include <osgShadow/ShadowTexture>
// ...
When working with the OpenSceneGraph toolkit, other libraries such as OpenGL may also be required.
Result Variables¶
This module defines the following variables:
osgShadow_FOUND
Добавлено в версии 3.3.
Boolean indicating whether the osgShadow NodeKit of the OpenSceneGraph toolkit was found.
OSGSHADOW_LIBRARIES
The libraries needed to link against to use osgShadow.
OSGSHADOW_LIBRARY
A result variable that is set to the same value as the
OSGSHADOW_LIBRARIES
variable.
Cache Variables¶
The following cache variables may also be set:
OSGSHADOW_INCLUDE_DIR
The include directory containing headers needed to use osgShadow.
OSGSHADOW_LIBRARY_DEBUG
The path to the osgShadow debug library.
Hints¶
This module accepts the following variables:
OSGDIR
Environment variable that can be set to help locate the OpenSceneGraph toolkit, including its osgShadow NodeKit, when installed in a custom location. It should point to the OpenSceneGraph installation prefix used when it was configured, built, and installed:
./configure --prefix=$OSGDIR
.
Deprecated Variables¶
The following variables are provided for backward compatibility:
OSGSHADOW_FOUND
Устарело, начиная с версии 4.2: Use
osgShadow_FOUND
, which has the same value.Boolean indicating whether the osgShadow NodeKit of the OpenSceneGraph toolkit was found.
Examples¶
Finding osgShadow explicitly with this module and creating an interface imported target that encapsulates its usage requirements for linking it to a project target:
find_package(osgShadow)
if(osgShadow_FOUND AND NOT TARGET osgShadow::osgShadow)
add_library(osgShadow::osgShadow INTERFACE IMPORTED)
set_target_properties(
osgShadow::osgShadow
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${OSGSHADOW_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${OSGSHADOW_LIBRARIES}"
)
endif()
target_link_libraries(example PRIVATE osgShadow::osgShadow)
See Also¶
The
FindOpenSceneGraph
module to find OpenSceneGraph toolkit.