FindosgFX¶
Finds the osgFX NodeKit from the OpenSceneGraph toolkit.
Примечание
In most cases, it's recommended to use the FindOpenSceneGraph
module
instead and list osgFX as a component. This will automatically handle
dependencies such as the OpenThreads and core osg libraries:
find_package(OpenSceneGraph COMPONENTS osgFX)
This module is used internally by FindOpenSceneGraph
to find the
osgFX NodeKit. It is not intended to be included directly during typical
use of the find_package()
command. However, it is available as a
standalone module for advanced use cases where finer control over detection is
needed. For example, to find the osgFX explicitly or bypass automatic
component detection:
find_package(osgFX)
OpenSceneGraph and osgFX headers are intended to be included in C++ project source code as:
example.cxx
¶#include <osg/PositionAttitudeTransform>
#include <osgFX/BumpMapping>
// ...
When working with the OpenSceneGraph toolkit, other libraries such as OpenGL may also be required.
Result Variables¶
This module defines the following variables:
osgFX_FOUND
Добавлено в версии 3.3.
Boolean indicating whether the osgFX NodeKit of the OpenSceneGraph toolkit was found.
OSGFX_LIBRARIES
The libraries needed to link against to use osgFX.
OSGFX_LIBRARY
A result variable that is set to the same value as the
OSGFX_LIBRARIES
variable.
Cache Variables¶
The following cache variables may also be set:
OSGFX_INCLUDE_DIR
The include directory containing headers needed to use osgFX.
OSGFX_LIBRARY_DEBUG
The path to the osgFX debug library.
Hints¶
This module accepts the following variables:
OSGDIR
Environment variable that can be set to help locate the OpenSceneGraph toolkit, including its osgFX NodeKit, when installed in a custom location. It should point to the OpenSceneGraph installation prefix used when it was configured, built, and installed:
./configure --prefix=$OSGDIR
.
Deprecated Variables¶
The following variables are provided for backward compatibility:
OSGFX_FOUND
Устарело, начиная с версии 4.2: Use
osgFX_FOUND
, which has the same value.Boolean indicating whether the osgFX NodeKit of the OpenSceneGraph toolkit was found.
Examples¶
Finding osgFX explicitly with this module and creating an interface imported target that encapsulates its usage requirements for linking it to a project target:
find_package(osgFX)
if(osgFX_FOUND AND NOT TARGET osgFX::osgFX)
add_library(osgFX::osgFX INTERFACE IMPORTED)
set_target_properties(
osgFX::osgFX
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${OSGFX_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${OSGFX_LIBRARIES}"
)
endif()
target_link_libraries(example PRIVATE osgFX::osgFX)
See Also¶
The
FindOpenSceneGraph
module to find OpenSceneGraph toolkit.